Michael Lee
Associate Professor, Informatics
3902D Guttenberg Information Technologies Center (GITC)
About Me
I received my PhD and MS in Information Science from the University of Washington, my MIMS from UC Berkeley, and B.S. in Cognitive Science and Human-Computer Interaction from UC San Diego.
Education
Ph.D. ; University of Washington ; Information Science ; 2015

M.S. ; University of Washington ; Information Science ; 2012

M.S. ; University of California-Berkeley ; Information Management ; 2009

B.S. ; University of California-San Diego ; Cognitive Science ; 2005

Awards & Honors

2020 Best Paper Award, IEEE Integrated STEM Education Conference (ISEC)

2020 Best Paper Nomination, Hawaii International Conference on System Sciences (HICSS)

2019 Dr. Joel & Dr. Diane Bloom Honors Faculty Fellow in STEM Leadership, Albert Dorman Honors College

2019 Best Paper Award, Journal of Computing Sciences in Colleges

2018 Tenure-Track Faculty Teaching Award, NJIT Ying Wu College of Computing

2013 John Henry People's Choice Paper Award (Best Paper), ACM International Computing Education Research

2009 Best Paper Award, ACM Creativity & Cogntition

2025 Fall Courses
IS 725 - INDEPENDENT STUDY I

IS 257 - DESIGN THINKING: ADDRESSING STRUCTURAL INEQUALITY - HONORS

IS 701B - MASTER'S THESIS

IS 792 - PRE-DOCTORAL RESEARCH

IS 489 - INFO UNDERGRAD THESIS RESEARCH

IS 661 - USER EXPERIENCE DESIGN

IS 700B - MASTER'S PROJECT

IS 726 - INDEPENDENT STUDY II

IS 790A - DOCT DISSERTATION & RES

IT 488 - INDEPENDENT STUDY

IS 491 - SENIOR PROJECT - IS

IS 776 - IS RESEARCH STUDY

IS 488 - INDEPENDENT STUDY IN INFO

Past Courses
IS 219: ADV WEBSITE DEVELOPMENT

IS 247: DESIGNING THE USER EXPERIENCE

IS 257: DESIGN THINKING: ADDRESSING STRUCTURAL INEQUALITY- HONORS

IS 485: SPECIAL TOPICS IN INFORMATION SYSTEMS

IS 485: SPECIAL TOPICS IN IS - I

IS 661: USER EXPERIENCE DESIGN

IS 791: DOCTORAL SEMINAR

Research Interests
My major area of focus is in human-computer interaction (HCI) and computing education research (CER). More specifically, I am interested in how we can use technology to effectively and measurably teach novices basic programming concepts.
In Progress
Education and Mixed Reality Tools
We look at various mixed-reality displays and compare them in the context of learning Chemistry.

Journal Article
Michael J. Lee, Ruiqi Shen. 2021. "Autonomy-Supportive Game Benefits Both Inexperienced and Experienced Programmers." Journal of Computing Sciences in Colleges (CCSC) , vol. 37 , no. 2 .

Ruiqi Shen, Joseph Chiou, Michael J. Lee. 2020. "Becoming lifelong learners: CS learners' autonomy." Journal of Computing Sciences in Colleges , vol. 35 , no. 8 , pp. 267--267.

Yu Xu, Michael J. Lee. 2020. "Identifying Personas in Online Shopping Communities." Multimodal Technologies and Interaction , vol. 4 , no. 2 , pp. 19.

Viktoria Pammer-Schindler, Erik Harpstead, Benjamin Xie, Betsy DiSalvo, Ahmed Kharrufa, Petr Slovak, Amy Ogan, Joseph Jay Williams, Michael J. Lee. 2020. "Learning and Education in HCI: A Reflection on the SIG at CHI 2019." Interactions , vol. 27 , no. 5 , pp. 6--7.

Ruiqi Shen, Donghee Yvette Wohn, Michael J. Lee. 2020. "Programming Learners’ Perceptions of Interactive Computer Tutors and Human Teachers." International Journal of Emerging Technologies in Learning (iJET) , vol. 15 , no. 9 , pp. 123--142.

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Chapter
Michael J. Lee. "Providing Near-Peer Mentorship to Increase Underrepresented Minority Youth Participation in Computing." "Handbook of Research on Equity in Computer Science in P-16 Education," pp. 1--13. IGI Global, 2021.

Jamie C Macbeth, Michael J. Lee, Jung Soo Kim, Tony Boming Zhang. "Children Who Code." "The Routledge Companion to Digital Media and Children," pp. 67--74. Routledge, 2020.

Michael J. Lee. "Providing Near-Peer Mentorship to Increase Underrepresented Minority Youths’ Participation in Computing (in Handbook of Research on Equity in Computer Science in P-16 Education)." In Sagini Keengwe, Yune Tran, eds., IGI Global,

Jamie Macbeth, Michael J. Lee, Jung Soo Kim, Tony Boming Zhang. "Children Who Code (in Routledge Companion to Digital Media and Children)." In Lelia Green, eds., Routledge,

Conference Proceeding
"Travel Kinematics in Virtual Reality Increases Learning Efficiency"
2021.

"Interdisciplinary Collaboration Approaches on Undergraduate Virtual Reality Technology Projects"
IEEE Integrated STEM Education Conference (ISEC), 2020.

"Pre-college Computer Science Initiative for Augmented and Virtual Reality Development"
IEEE Integrated STEM Education Conference (ISEC), 2020.

"The Effect of Tracking and Reflecting on Study Habits on Study Behavior and Grades"
2020.

"Virtual Collaboration Training for Freshman Undergraduate STEM Students"
IEEE Integrated STEM Education Conference (ISEC), 2020.

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Other
"Participation and Algorithms in an
 Online Educational Game"
ACM Computer-Supported Cooperative Work and Social Computing (CSCW), November, 2018.

"Teaching and Engaging with Debugging Puzzles"
University of Washington, September, 2015.

Magazine/Trade Publication
"What's Next in Computing Education"
Korean Society for Engineering Education (KSEE), December, 2017.